After reading Frankenstein, students in grade 10 English were tasked with conceiving an idealized form and bringing it to life in the makerspace. Through this process they explored, as the main character of the novel did, the relationship between lifeless matter and animation, and the relationship between aspiration and reality. Grade 10 English teacher Sarah Land explains the project and how working in the makerspace helps support collaboration, problem solving, innovation, and creativity.
Portrait of a Graduate Connections:
KNOWLEDGERCDS students acquire and use knowledge in complex and meaningful ways. They transfer and apply their understandings beyond disciplines to address novel, real-world questions.